Drift

3 days - FigBuild 2025 Designathon

Figjam, Figma, Photoshop

Woohee Byun, Alex Thummalapalli, Karissa Wong, Ana Lac

Product Strategy, Interaction Design, Speculative UX

Connection is harder, even in a connected world

Overview

People are lonelier and more sleep-deprived. Time zones and distance make closeness difficult. What if we could reconnect through dreams?

Context: This was designed for a speculative UX challenge: identify an everyday pain point, invent a superpower solution, create a management tool, and address potential edge cases.









Turn lucid dreams into shared experiences

Solution

Drift is a concept app that lets users plan, enter, and remember shared dreams with trusted people. It blends intentional sleep with imaginative connection.

Make time
for each other

Smart Scheduling

Coordinate dream sessions with trusted contacts through
easy, simple scheduling.


The app handles the logistics

so users can focus fully
on connection, not complexity.

Dream Interface

Move through magic

Once dreaming, users navigate using simple gestures like swiping or tapping.


The interface stays minimal and unobtrusive, displaying key info like dream time, location, and connection status without breaking immersion.

Wake up

with a memory

Dream Gallery

After waking, users receive a curated recap of their dream experience.


Photos taken in-dream appear in a personal gallery, like souvenirs from another world.

Sleep and connection are both in decline

Why It Matters

Dreaming is one of the last unfiltered spaces, and Drift turns it into a shared medium.

50%

of people in America report experiencing loneliness, highlighting a dramatic decline in social connection.



(U.S. Department of Health and Human Services, 2023)

74%

of people in the US get the recommended 8+ hours of sleep, while 20% sleep five hours or less.




(Gallup, 2023)





33%

of adults suffer from chronic sleep deprivation and weakened social bonds, a consequence of modern society’s relentless pursuit of productivity.


(CDC, 2022)





Who are we solving for?

Defining Users

Target Audience

Drift is designed for long-distance couples, digital-native friends, and lucid dreamers who want more meaningful connection.

People separated by distance or time

A long-distance dream date

User Journey

View Full Case Study

May, in California, schedules a dream with Ben in New York. They meet on a dream beach, build a sandcastle, and explore snowy mountains. The next morning, a photo from their dream appears in her gallery.

Trusted connections only

Edge Case

To prevent unwanted interactions, users can only add people they know offline. Friend requests require a shareable dreamer code, which can be revoked or refreshed at any time.

Designed for safety, balance, and accessibility

Design Safeguards & Accessibility

Practical Considerations

Only users 18+ can register to ensure emotional maturity


Dreams are shared only with trusted users


Dreamers can exit sessions anytime


Mental Considerations

Dreams are scheduled with natural timing


Limits are set to avoid over-scheduling or dependence


Regular check-ins promote healthy use


Inclusivity Considerations

Gesture-based input supports more accessibility


Audio interfaces planned for visually impaired users


Multilingual support with translation tools


Drift reimagines rest as connection

Final Reflection

This project explores how sleep could become a space for presence and intimacy. By combining speculative tech with emotional design,


Drift offers a peaceful way to feel close, even from afar.

Want to learn more?

In the meantime,

Check out this project